Xbox User Rating: 4/5
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Saturday, June 9, 2012
Sketchy Tower Defense (XBLI)
Xbox User Rating: 4/5
Monday, April 16, 2012
Pakkuman's Defense
My Rating: 7/10
A pac-man clone mashed with tower defense, surprisingly good!
Normally I try and stay away from pac-man clones, but as I was reading about the games available in the Indie Buskers bundle, the concept of this game intrigued me for some reason. As I started playing I found that this game was actually fun! Finally, a real use for those things pac-man eats!
The game is simple, like pac-man, you must avoid the ghosts or die, and you pick up the little things scattered throughout the maze. Unlike pac-man, levels are randomly generated and ghosts will keep spawning at random (and in random spots) until you finish the level or die. You can build towers on the walls to shoot the ghosts to give you a chance to finish the level. Points are based on money left over first, and then kills.
I have not yet beat a level, but here's a picture of one I found to be a pain in the ass (I got stuck in the vertical corridor) Edit: I just made it to the second level, same type of symmetrical generation as the first, but different colored floor, and more ghosts.
As you can see from my screenshot, all levels are symmetrical
This game is available over at the Indie Buskers bundle Indiebuskers.net you can get the bundle for a buck.
Revenge of the Titans
My Rating: 8.5/10
Desura Community: 9/10
Revenge of the Titans is described as a Tower Defense with RTS elements, tower defense on wikipedia is described as an "RTS offshoot" (which is also how I classify tower defense) so for me, the way they describe the game was pretty strange until I started playing it.
What sets this tower defense apart from all others is two major points. The first point being that like in a normal RTS game you must gather resources. You do this by placing a gathering building near the crystals to mine them. The second point being there is a research system. Normal tower defense, once you get past the first level you unlock another tower, and possibly another after the next one and so on and so forth. In Revenge of the Titans, after each level you pick a technology or a building. Each building you can choose requires certain technologies researched, and some technologies give you bonuses to damage, armor penetration and such.
Mostly other than that it plays out like your standard tower defense, you spend your money (gained from pickups, killing enemies and mined resources) on buildings and your leftover resources (along with the level completion bonus) are carried over to the next level, so in this game, hoarding resources is actually a good thing as it will help you out later in harder levels.
I have only played about an hour of the game and have not seen all of the enemies yet, but there are armored enemies, enemies that seem to move by leaping then pausing, leaping then pausing, there are larger, stronger versions of enemies and there are boss enemies. There are probably other types of enemies in the game that I haven't come across yet (possibly flying enemies?).
All in all I have been really enjoying this game and would highly recommend it to any Tower Defense fan or someone looking to get into the genre.