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Saturday, June 9, 2012

Sketchy Tower Defense (XBLI)

My Rating: 9/10
Xbox User Rating: 4/5

This is my first Xbox Live Indie review. From now on, if there is no bracketed tag in the title, the game can be assumed as PC or multi-platform. This is my first Xbox review and I plan on doing more for mainly arcade and indie in the near future, (XBLI) is for Xbox Live Indie (XBLA) is for Xbox Live Arcade. Now, to the review!

This game is simple, simple but fun and at 80 Microsoft points (roughly a buck) you definately get what you pay for.

Unlike some other Tower Defense games the maps are generally open and allow you to construct however you damn well please, the monsters move in a straight line to the castle at the opposite end of the map, some maps have two castles, others have three lines of monsters going after one castle. Either way, you have 10 life that you start with, each bad guy that makes it to one of your castles takes away one life.

I think the two major flaws of this game is that there is only a few maps and there is only endless mode, no pussy "yay, you beat the level" it's real man land, survival of the fittest...you know...for real men that sit around and play games all day...

But other than those two flaws this game still gets 9/10 because it's just that much fun for only a buck. There are special two player maps which are essentially VS maps, one player is working against the other. And then there is the normal maps, you play against the horde trying to get to your castle...OR you can have a buddy jump in and help you at any time (usually works best when there is more than one line of guys going to one castle).

All towers are upgradeable multiple times, there are damage and range boosters, air only towers, traps, basically anything you want in a good quality tower defense. Sure, the artwork is basic, all sketched on graph paper, but it's really fun and fully worth 80 points, I'd probably even get it for 160 points.

And now, screenshots!






































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